The team page is where you go if you want to make direct changes to your team as a whole.

Team presentation and change livery

In the beginning of the season you can present your car and decide the quality of the team presentation you want to do. The more expensive the team presentation, the more interest in sponsors you will generate (read more in sponsors why that is important).

Combined with the team presentation, you can also update your livery. Before you present your car the first time, there will be a red blanket over the car. Updating your livery is free of charge.
If you want to upload a custom livery, then you must have Pitwall Supporter. Please note that there are rules to accept when uploading a custom livery (no offensive liveries, etc.).

Competition management

In case you want to leave the competition for a while, then you can always do so by pressing the Leave competition button. If you change your mind, you can always annul this action before the season update (Sunday 23:59:59 of week 13). Once the season update starts, the team will be removed from the division updater, and the team won't be assigned to a division. The moment the team is without a division, it can only re-enter competition by entering at the lowest division tier.

If a team is in the lowest tier and it hasn't raced a single main race during that season, then it will automatically leave competition to make space for new teams.


The discipline of a team shows how disciplined its personnel is. The more disciplined, the more the job will be done as it should be. If discipline is low, then the persons in the team won't be performing at their best level. This rating is also influenced each hour update by the fans image level. So this rating will be evolving all the time. It's possible to boost this rating as well by spending administration points.


The synergy of a team shows how well gelled together a team is. A high level will mean that the members will try to go the extra mile. A low level means that they're not working at their optimal level. This rating is also be updated during each hour update, as it is influenced by the positivism trait of each person. It's also possible to specialise in synergy which will increase the level as well. It's possible to boost this rating as well by spending administration points.

Short term focus

The short term focus is a focus that can be changed rather quickly. If a change is made, then it will need a little transition period. This focus has an influence on the hourly points (see modifiers for more information) that are distributed for designers, mechanics, and commercials, or on the general performance of coaches and scouts.


Every team can activate two specialisations to make their team different from other teams. It's a specialisation that gives a very slight boost to a certain aspect of the game. Once you choose a specialisation, they are active for 2 seasons and can't be changed for that period. The specialisations that are active have a green background.

Quick developers

Receive an extra designer point each hour update, and a -5% deduction in the designer cost modifier.

Quick mechanics

Receive an extra mechanic point each hour update, and a -5% deduction in the mechanic cost modifier.

Quick commercials

Receive an extra commercial point each hour update, and a -5% deduction in the commercial cost modifier.

Master tacticians

This specialty allows you to see two fuel consumption digits instead of one. It will give you a much better indication of fuel consumption, and prevent more out of fuel retirements.


The team with a lot of charisma will have an easier time talking to persons. Therefore they will be able to offer less than teams without this specialty, without suffering a loss in interest from the person.

PR masters

This specialty is similar to the charisma, but it has an effect on the sponsors and suppliers negotiations.

Team spirit

Having this specialty will result in a higher synergy for the team. The higher synergy will make your team work together better and thus give better overall performance.

Disciplined bunch

The disciplined bunch gives your team a more disciplined team and in result will make your team work together better and thus give better overall performance.


Every team that is founded will start off as a private team by default. A team that is in private hands will always keep their manager. The manager is the owner of the team, and he will never be dismissed.

In order to generate a cash injection teams can also go public. Every team has 100 shares (1 share = 1%) they can sell. When a team decides to sell shares to the market, they will have to sell all 100 shares at once. It's not possible to go public for just 1 share. Once the team sells shares to the market, they go public and they will receive the money for the shares that they have sold. The shares will then be available on the market, and the highest bidder will receive the share. Since the team sold the shares to the market, they won't receive any extra money that might have been bid on the shares.

From the moment that the team has sold shares, they are considered a public company. A public company has two bodies that overlook the performance: the board of directors and the shareholders.

Board of directors

The board of directors is a system that is managed by the game. The board of directors decide the objectives based on the current form of the team together with the shareholders. If the board of directors feel at the end of the year that not enough objectives were met, they might decide to dismiss the manager. If the manager joined after week 2, then he will be exempt from this objective evaluation system in his first season with the team.


The shareholders are the group of members who hold shares of the team. In their private_life section they can chose multiple options. One of those options is whether they want to fire the manager. If at least 50% of the shareholders decide to dismiss the manager, then the manager will be dismissed the moment the 50th share decides to dismiss the manager.

Propose article update

Text short
BB Code is enabled
SIZE: -3, -2, -1, _1, _2, _3
COLOR: black, white, gray, gray_dark, red, red_dark, red_darker, blue, green, orange, purple, gold, gold_dark
Smileys are enabled
:) :-)
:D :-D
:p :P :-p :-P
:( :-(
;) ;-)
:o :O :-o :-O
^^ ^_^