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Boosting morale and fixes

Yesterday and today a small bug fix release was deployed to the game. These included changes to morale and fixed issues in the preparation and parts section of the game.

First of all by popular request the boosting of morale has been re-introduced. This used to be available, but was removed in the latest major update because it was too easy to boost morale of a person. This caused them to always stay with the team, as it has a direct effect on their desire to either leave or stay with the team in contract negotiations.
However, this made it much more difficult to keep persons since there was not a lot that could be done. Because I like the game to offer many possibilities to achieve a certain objective, I think it's best to re-introduce it. It can be found on the "Personal" tab of a person. This tab also shows a lot of information about why a person is unhappy. Since I didn't want to make it too easy to keep persons happy like before, the cost has been increased compared to before.

Apart from this only new introduction the rest of the major changes were bug fixes. In preparations the display bug has been fixed which incorrectly limited the sim level of the current week to the maximum of the mechanic. This always worked as expected, but showed the wrong value. I also added some more feedback information to this page, and the train and rest values are now dynamically updated without requiring to submit the page any more as a quality of life improvement.
Next to those fixes, a major issue was found in the floor part. The values of aerodynamics and grip were not transferred to the part when it was produced. This caused every floor part to have a 0 rating, which the cars page was correctly showing. Because of this I have removed all floor parts from the teams and refunded the mechanic points that have been spent on them.
So as a direct action everyone will need to produce new floor parts since all old parts have been deleted automatically.

As always, more information can be found on the status page. For the next release more bug fixes are coming up, and some preparation for bigger racescript changes.

June 6, 2022 10:39 am